faith-based platforming
visual trickery, pattern logic
have to see them all
might break its toolkit


WASD to move
collect clouds, avoid dots
Q to set checkpoint

Comments

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It took my like 100/100 minutes to get out of the red area, and thn I touched a green thing and died X)

Anyone who got here not from the jam

The design criteria are:
  • This is frustrating, I had to redo lots of content.
  • I do not feel like the game is being fair.
  • It is not very clear what I have to do.
  • The graphics are, to be honest, ugly in this one.
  • My ears have broken from the bad quality of sounds.
  • There are many bugs which do not feel like features.
  • My wallet is empty after I played this free game.
  • My soul has been taken away on an unexpected journey.
  • I went in with low expectations and was disappointed anyway.
  • This tenth criteria is here for padding, I hate it.

So I guess purpose served. I cant read the illegible instructions and i cant get off the first platform because my control ends up panning the camera with no noted way to get back.

Had a lot of fun messing around! I got 9 of the collectibles but at some point my progress got reset and I couldn't figure out why so I stopped playing. Once I also got "softlocked" but eventually figured out you can press R to go back to spawn, this may have been what reset my progress? But it didn't reset every time?

Anyways, here are some controls which aren't listed:

R: teleport back to spawn (may lose progress)

E: teleport back to checkpoint

B: spawn a couple projectiles of some sort which can nudge you and other players around? I wasn't able to use them in any useful way, but someone better at platforming than me could use them to reset their momentum in midair.